// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.

using Stride.Core.Quantum;

namespace Stride.Core.Assets.Quantum.Internal;

/// <summary>
/// An interface exposing internal methods of <see cref="IAssetNode"/>
/// </summary>
internal interface IAssetNodeInternal : IAssetNode
{
    /// <summary>
    /// Gets or sets whether the override properties of this node are currently being reset.
    /// </summary>
    bool ResettingOverride { get; set; }

    /// <summary>
    /// Sets the <see cref="AssetPropertyGraph"/> of the asset related to this node.
    /// </summary>
    /// <param name="assetPropertyGraph"></param>
    void SetPropertyGraph(AssetPropertyGraph assetPropertyGraph);

    /// <summary>
    /// Gets the base of this node.
    /// </summary>
    /// <param name="node">The base node to set.</param>
    void SetBaseNode(IGraphNode node);
}
